Exclude light for object

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Hi,
Can somebody tell me how to exclude a light for an object. Legacy way in LW does not seem to work for Octane renders.
I would also like to assign a light to one object only. Any clue ?
Thanks in advance, Best.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

You need to use the light pass feature. You can create up to 8 groups of lights using the "Light Pass ID". Later using the octane object properties options, you can control which light groups affect the object.

For example, in the attached image you can see a light source configured for the pass ID number 2, and the object is configured to receive only the lighting from this light source.

Thanks,
-Juanjo
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2021-02-13 19_03_38.jpg
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Hi Junjo,
Thank for this tip.
Best.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
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