I've got some animated legs (simple Loft objects parented to each other with animated rotation for movement) that are sat in a Mograph cloner and then I've used a spline wrap on the entire model to give it some wavey motion.
Hardware Renders show up fine but in Octane, random bits of geo seem to jitter in and out of position on random frames.
I've tried Mograph Caching the cloners, baking the animation on the legs, changing the hierarchy in the object manager but nothing seems to work.

I found an old thread where Aoktar linked to a post around small matrix values but I've checked my scene scale and everything seems decent compared to a standard C4D cube.
Has anyone got any tips they can suggest? I'm fairly desperate to avoid baking the whole thing down as alembic...
Octane Render:
https://www.dropbox.com/s/fta2tj0on6vhw ... e.mp4?dl=0
Hardware Render:
https://www.dropbox.com/s/gyq82res67akn ... e.mp4?dl=0
Scene File:
https://www.dropbox.com/s/um672zrb99gxu ... 2.c4d?dl=0