SOLVED: Jittering with Mograph Cloners + Spline Wrap

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
phillbucklandTBWA
Licensed Customer
Posts: 5
Joined: Tue Nov 21, 2017 12:31 pm

Hey everyone, I'm having some problems with a centipede-type model that Im working on.

I've got some animated legs (simple Loft objects parented to each other with animated rotation for movement) that are sat in a Mograph cloner and then I've used a spline wrap on the entire model to give it some wavey motion.

Hardware Renders show up fine but in Octane, random bits of geo seem to jitter in and out of position on random frames.

I've tried Mograph Caching the cloners, baking the animation on the legs, changing the hierarchy in the object manager but nothing seems to work. :?

I found an old thread where Aoktar linked to a post around small matrix values but I've checked my scene scale and everything seems decent compared to a standard C4D cube.

Has anyone got any tips they can suggest? I'm fairly desperate to avoid baking the whole thing down as alembic...

Octane Render:
https://www.dropbox.com/s/fta2tj0on6vhw ... e.mp4?dl=0

Hardware Render:
https://www.dropbox.com/s/gyq82res67akn ... e.mp4?dl=0

Scene File:
https://www.dropbox.com/s/um672zrb99gxu ... 2.c4d?dl=0
phillbucklandTBWA
Licensed Customer
Posts: 5
Joined: Tue Nov 21, 2017 12:31 pm

For anyone running into a similar problem in the future, the (frustratingly simple) solution was to whack the cloner inside a Connect object and untick "Weld".
Post Reply

Return to “Maxon Cinema 4D”