Emissive material and opacity from attribute

Houdini Integrated Plugin

Moderator: juanjgon

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WoutTgh
Licensed Customer
Posts: 182
Joined: Sat Jul 27, 2019 8:39 pm
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Hi,

I'm working on something with particles( points rendered as spheres). When I create a float attribute and use it for material opacity, the materials remains emissive even with "Transparent emission" off.

Wiring a color rgb node into the opacity setting of the material works, but every other option I tried, doesn't.

I've attached a scene showing the issue.

Thanks !

Wout
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Emissive_material_and_opacity_from_attribute.rar
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hmm, yes, it seems some kind of limitation in the Octane core with the attributes. I'll report it to the core devs.

Thanks,
-Juanjo
WoutTgh
Licensed Customer
Posts: 182
Joined: Sat Jul 27, 2019 8:39 pm
Contact:

Okay, thanks ! :)
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