Octane Material with selection tag in cloner not updating

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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RSgraphics
Licensed Customer
Posts: 143
Joined: Wed Aug 03, 2016 4:04 pm

Hello,

Subject pretty much says it all. I have an Octane material for my base material, I have another octane material with a selection tag asigned to it. If i put the object in a cloner, the Live View doesnt show the material with the selection tag. If i dont use the cloner, it shows fine.

Cloner set to "Instance" or "Multi Instance" doesnt solve it.
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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A sample scene will be much appreciated. Use on/off on cloner for a workaround
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
RSgraphics
Licensed Customer
Posts: 143
Joined: Wed Aug 03, 2016 4:04 pm

Can i just send the scene to you? I cant post a project scene on the forum for everyone to see.




Edit:

Oaktar, i was chasing a rabbit down the wrong hole. It was a pure rookie mistake that resembled issues with textures and cloners.

OFF TOPIC:
do you recommend using C4D subdivision or the Octane Subdivision during rendering? Is one faster?
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Well no problem! Don't know which is faster. Export process will be shorter when you use Octane subdiv but api update will be longer. Make a test please
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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