i can export mesh only but including materials crashes.
orbx export is impractical for this scene. the rendertarget needs to be reconnected in standalon and i want to tweak materials and meshes further so i would nee to have obj..
exporting obj with materials crashes unreal
Moderator: ChrisHekman
- ChrisHekman
- Posts: 1054
- Joined: Wed Jan 18, 2017 3:09 pm
Which version of orbx export are you using? Sequencer or the static export option?
- ChrisHekman
- Posts: 1054
- Joined: Wed Jan 18, 2017 3:09 pm
Could you elaborate?
You are exporting an unreal mesh as from unreal, that that crashes octane when it has an octane material attached to it?
You are exporting an unreal mesh as from unreal, that that crashes octane when it has an octane material attached to it?