Octane for Unreal Engine only uses ~10% CPU and GPU power

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

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lukschmi13
Posts: 1
Joined: Thu Sep 17, 2020 3:22 pm

Hey everyone,
yesterday I bought the Octane renderer and am now using it in the Unreal Engine with the plugin that comes along.
Overall I'm quite happy with it, except for that the rendering takes very long. After realizing that it works a lot faster in 3ds max, I looked into my Task-Manager and realized it is only using very limited CPU and GPU power. sometimes even under 10% of both.
Are there some specific settings with which I can change that?
onebee13
Posts: 7
Joined: Wed Jul 31, 2019 5:35 pm

And octane often crash ,the log will show out of memory
crackfox
Licensed Customer
Posts: 367
Joined: Sun Apr 17, 2016 11:52 am

hey,

afaik you need to check out the cuda usage in the task manager. you can pick which aspect you are monitoring, there is a dropdown in the corner.
however, i am having an opposite problem. octane is blazing fast in unreal and sluggish in blender so who knows.
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