Hey everyone,
yesterday I bought the Octane renderer and am now using it in the Unreal Engine with the plugin that comes along.
Overall I'm quite happy with it, except for that the rendering takes very long. After realizing that it works a lot faster in 3ds max, I looked into my Task-Manager and realized it is only using very limited CPU and GPU power. sometimes even under 10% of both.
Are there some specific settings with which I can change that?
Octane for Unreal Engine only uses ~10% CPU and GPU power
Moderator: ChrisHekman
hey,
afaik you need to check out the cuda usage in the task manager. you can pick which aspect you are monitoring, there is a dropdown in the corner.
however, i am having an opposite problem. octane is blazing fast in unreal and sluggish in blender so who knows.
afaik you need to check out the cuda usage in the task manager. you can pick which aspect you are monitoring, there is a dropdown in the corner.
however, i am having an opposite problem. octane is blazing fast in unreal and sluggish in blender so who knows.