Hi there.
I merged alot of cubes to one poly object. Then I throw one texture to the object. My issue here is that now every cube has the exact same texture behaviour (In my case I used a wood texture).
That looks very terrible. Is there a way to get some variation? Now it looks very artificial and generic.
I use Cinema 4d and Octane.
Hope that someone can help me.
I attached the demo file.
Greets!
Octane Texture behaviour on merged Object in Cinema 4d
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- robin.klein
- Posts: 2
- Joined: Fri Nov 23, 2018 8:55 am
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- texture-behaviour.zip
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Hi,
please have a look at this other discussion her:
viewtopic.php?f=73&t=69211&hilit=random+osl+projection
ciao Beppe
please have a look at this other discussion her:
viewtopic.php?f=73&t=69211&hilit=random+osl+projection
ciao Beppe