blurry reflections
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- seangoodsell
- Posts: 6
- Joined: Tue Jan 30, 2018 6:09 am
I'm using Universal Material on R21 with roughness cranked but still doesn't blur the reflected city lights enough?
Do you have high values for bump, or normal channel?
If too high, the roughness effect is hidden by the high bump/normal value.
ciao Beppe
If too high, the roughness effect is hidden by the high bump/normal value.
ciao Beppe
Seems like you need much more samples too so it gets smoothed out.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
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RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090