support rest attributes for noises/triplanar

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Moderator: juanjgon

Tokyomegaplex
Licensed Customer
Posts: 28
Joined: Tue Sep 06, 2016 5:10 pm

Would be great if we could use the rest attributes to apply noises and textures via triplanar similar to the way redshift handles this. Huge timesaver in redshift!
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, this is true. I had sent this feature request to the core devs some time ago, so let's see if it could be possible at some point.

Thanks,
-Juanjo
WhyGee
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Posts: 189
Joined: Sun Jun 22, 2014 9:10 am

Hi,
Is there any update on this feature request?

Thanks
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juanjgon
Octane Plugin Developer
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Location: Spain

It should be available at some point in the upcoming Octane 2022.1 builds

Thanks for your patience,
-Juanjo
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jamnique
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Posts: 227
Joined: Tue Jan 12, 2010 9:47 am
Location: Warsaw, Poland

Hi Juanjo,

long time no see :) I just wanted to ask if there's any progress on this.

Thanks,
Filip
Intel Core2Quad 9200 / 4 GB OCZ / Gainward 460 2GB
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juanjgon
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I know that this is a planned feature for this Octane 2022.x dev. cycle. Fingers crossed ;)

Thanks,
-Juanjo
davidyannick_1
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juanjgon wrote:I know that this is a planned feature for this Octane 2022.x dev. cycle. Fingers crossed ;)

Thanks,
-Juanjo
Hi Juan, aby bews about rest attribute support or 2022 ETA ?
Thanks
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juanjgon
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Not yet, sorry.

-Juanjo
marcikola
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are there any news for this?
skientia
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marcikola wrote:are there any news for this?
haze wrote:
Coming soon in 2024.2

Texture rest position

For animated meshes without UVs you will be able to avoid textures being warped and distorted during animation.
Image
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