Animating a gradient doesn't work?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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sdanaher
Licensed Customer
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Joined: Mon Apr 06, 2015 12:47 pm
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Animating a knot in a gradient shader works fine in a cinema material but not in the octane node editor. Keyframes can be set for the knot position but it doesn't update over time. I realise Cinema gradients have to be auto baked, so is there a setting to enable this?

Thing is I'm not even seeing it change in the interface. If you key value, move frames, edit, and key again the keyed value on the previous frame is lost (button goes amber) - yet I can still see the function curve withe correct values.

How to do this?
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
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aoktar
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It's working well on me. Could you please put some scene and video to show what's the problem and details about plugin/c4d/system?
Octane For Cinema 4D developer / 3d generalist

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sdanaher
Licensed Customer
Posts: 332
Joined: Mon Apr 06, 2015 12:47 pm
Contact:

aoktar wrote:It's working well on me. Could you please put some scene and video to show what's the problem and details about plugin/c4d/system?
I just opened the scene from yesterday where it wasn't working, and now it is... :shock: Haven't changed a thing.
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
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