Octane for Blender HDRI looks wrong.

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Wyzzard
Posts: 1
Joined: Mon Sep 23, 2019 10:35 pm

Hi, when using a texture environment in octane for blender, the HDRI comes in at a reduced/incorrect bit depth. Image texture node has an option to set HDR texture bit depth, but it is greyed out. Curious if there's anything I can do about this?
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