So first off I like the render results I am getting with Octane. However, your documentation is horribly outdated and incomplete. I thought maybe there is something on Youtube about it but no luck.
So can somebody please tell me step by step on how to bake light into textures (for use in game engine) using Octane for Blender?
Thanks
Thomas P.
How to bake light into texture using Octane for Blender?
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