Octane proxy

Houdini Integrated Plugin

Moderator: juanjgon

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Ebo
Licensed Customer
Posts: 71
Joined: Sat Mar 11, 2017 9:36 am

Hi, how do I create Octane proxy in Houdini so I can read it in 3ds Max?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

You can export the Houdini scene to an .orbx file using the export options available in the Octane ROP node. If the max plugin can't read this archive directly, perhaps you could need to edit it in the Standalone to isolate the object nodes, removing all the other scene information.

Thanks,
-Juanjo
Ebo
Licensed Customer
Posts: 71
Joined: Sat Mar 11, 2017 9:36 am

What I mean is that Octane for 3ds max has a proxy *.octprx and it is possible to see it in a viewport. Is that file format possible to generate with Houdini? Thank you
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Perhaps we are talking about the same files but with a different extension. You should ask this in the max forum because I'm not aware of how this plugin supports the proxy files feature.

Thanks,
-Juanjo
Ebo
Licensed Customer
Posts: 71
Joined: Sat Mar 11, 2017 9:36 am

It has the orbx option as well just that one is not visible in the viewport so it is not very useful. I will ask them as well. Thank you.
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