Vertex displacement issue

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J.C
Licensed Customer
Posts: 1860
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

When using procedural textures (noise, turbuilence etc) with vertex displacement a UWV projection node has to be added to make it work properly (object has UV map). With bitmap textures it is not needed.
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linograndiotoy
OctaneRender Team
Posts: 1365
Joined: Thu Feb 01, 2018 7:10 pm

You should always use a Projection node when using procedurals.
By default procedurals area applied using the XYZ Projection in World mode. That's always true for any input, not only for Vertex Displacement.
Moreover, to have AutoBump work correctly, you need to also use Local Mode if XYZ Projection is used.
J.C
Licensed Customer
Posts: 1860
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

linograndiotoy wrote:...
Moreover, to have AutoBump work correctly, you need to also use Local Mode if XYZ Projection is used.
Where is this mode located? I can see only Vector space with Object and tangent modes
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
linograndiotoy
OctaneRender Team
Posts: 1365
Joined: Thu Feb 01, 2018 7:10 pm

J.C wrote:
linograndiotoy wrote:...
Moreover, to have AutoBump work correctly, you need to also use Local Mode if XYZ Projection is used.
Where is this mode located? I can see only Vector space with Object and tangent modes
XYZ Projection is one of Octane's available projections, not a Displacement option.
J.C
Licensed Customer
Posts: 1860
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

linograndiotoy wrote:
J.C wrote:
linograndiotoy wrote:...
Moreover, to have AutoBump work correctly, you need to also use Local Mode if XYZ Projection is used.
Where is this mode located? I can see only Vector space with Object and tangent modes
XYZ Projection is one of Octane's available projections, not a Displacement option.
Ok, I've found this.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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