Displacement

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

Why can't you use texture displacement in the displacement mixer map?

Vertex displacement is hard to use. Is it just for making blobby rocks?
How would you use it to make a lumpy field/gravel drive etc? Want to mix a noise displacement with the gravel/grass displacement.

Whenever I try vertex displacement it just seems to change the plane geometry into a blob - so the square/rectangle becomes an blob shape.

Texture displacement had much more control. :(
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paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

Hi Rik,
Vertex displacement works muche better than texture displacement.
What kind of issue have with it?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

Check the corners. vertex disp rounds them off for some reason. Not good if you lose the corners of a field/driveway etc
vertex displacement.jpg
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paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

Hi Rik,
reduce subdivision level and increase segments in plane parameters.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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