Only the first frame of animation or frame sequence is rendered correctly. Next frame crashes the OctaneServer.
Default Blender scene with a cube
Octane 21.7, Win 10 x64
[21.7] Command line rendering issue
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G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
Does this also happen in the current 21.8 version?kabakZ wrote:I can’t believe that no one is using command line rendering instead of UI, and no one has faced this problem yet.
Yes, this also happens in the current 21.8 version.
Here are the command line args, can be tested on the startup cube scene:
Here are the command line args, can be tested on the startup cube scene:
Code: Select all
"C:\Program Files\BlenderOctane\blender.exe" --background "C:\Proj\test.blend" --render-output "C:\Proj\f_" -f 0 <<-- OK
"C:\Program Files\BlenderOctane\blender.exe" --background "C:\Proj\test.blend" --render-output "C:\Proj\f_" -f 1 <<-- OctaneServer crash with Octane Kernel error
or
"C:\Program Files\BlenderOctane\blender.exe" --background "C:\Proj\test.blend" --render-output "C:\Proj\f_" -a <<-- only the first frame of the animation renders fine, but next frame will crash the process