Animation rendering in eevee and cycles but not octane
- soyboythethird
- Posts: 1
- Joined: Fri Apr 17, 2020 6:35 pm
I'm working on an animation in blender. I have a character in my scene that is animated. The character is animatied in the rendered view port with Octane but not when I Render Animation in blender. The camera is animated in the render, but the character is not. If anyone could give me any suggestions I'd be eternally grateful. I can find zero resources online despite searching for hours and hours.
I too have the same doubt.soyboythethird wrote:I'm working on an animation in blender. I have a character in my scene that is animated. The character is animatied in the rendered view port with Octane but not when I Render Animation in blender. The camera is animated in the render, but the character is not. If anyone could give me any suggestions I'd be eternally grateful. I can find zero resources online despite searching for hours and hours.
Hi,
please check the Mesh Geometry Type, you need to set animated geometry as Movable Proxy:
https://docs.otoy.com/BlenderH/BlenderP ... ht=movable
ciao Beppe
please check the Mesh Geometry Type, you need to set animated geometry as Movable Proxy:
https://docs.otoy.com/BlenderH/BlenderP ... ht=movable
ciao Beppe