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Went back to an original scene that I did and have done done some fresh renders with lighting using daylight and emitters, I used a mixture of objects from different scenes and placed them on the shelf.
My favorit is the second. Looks nearby real. You should edit the texture on the book and the candles looks a little bit to, i don´t know, maybe plastic.
For the candles i would try to give they a material mix with a white specular material with a high roughness and a diffuse white material. Both with different opacity values.
It can be, that the spec material would be to dark, then i would try the same with a red color, like red candles.
To the other ones, the floor could have a little bump and on the pooltable i would use a finer bumpmap, like microbumps...