osl texture projection

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roy_orengo
Licensed Customer
Posts: 65
Joined: Tue Nov 06, 2018 9:06 am

Hi all,
I'm trying to use the new osl procedural wood texture.
When I apply it to an object, then I transform the object (I.e. rotate), I need to apply the rotation to the projection too, to see the correct mapping.
Someone has some suggestion ot tricks to "fix" the projection to the object so if I transform the object the mapping still stay correct?
Thanks,
Roy
Attachments
apllied the rotation to the xyz projection.png
random rotation.png
xyz aligned.png
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