"Use Combined Mesh" Question

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Banti
Licensed Customer
Posts: 103
Joined: Sat Nov 16, 2019 9:45 pm

Hello,

some time ago i stumbled upon a thread i cannot find anymore that mentioned how the option "use combined mesh" in DAZ influences the
mesh lights. So my question is, how does this option interact with the light options "surface brightness", "keep instance power" and "normalize"?

Thanks
Banti
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face_off
Octane Plugin Developer
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

If you combine the meshes, then the mesh lights emitted light is proportioned to the total number of polygons's in the mesh. "Surface Brightness" can be used to negate this effect. https://docs.otoy.com/StandaloneH_STA/S ... brightness

Paul
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Banti
Licensed Customer
Posts: 103
Joined: Sat Nov 16, 2019 9:45 pm

face_off wrote:If you combine the meshes, then the mesh lights emitted light is proportioned to the total number of polygons's in the mesh. "Surface Brightness" can be used to negate this effect. https://docs.otoy.com/StandaloneH_STA/S ... brightness

Paul

I see, thank you very much :)

Banti
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