Spot lights not working?

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

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Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Hi Chris,

I'm excited to finally get a chance to mess about with your plugin. Great job, thank you!

One issue we're picking up with one of Unreal's sample scenes is a spot light that shows as emissive material but does not light up objects. See attached. Tried on both PT and DL. Any idea?

Cheers,
Seeker
UE4_SPOT LIGHT.jpg
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
EvolverInteractive
Licensed Customer
Posts: 133
Joined: Thu Dec 27, 2018 7:31 am

Probably because that is a flash light and the toggle switch is a blue print and you are not simulating the game. So just use a spot light that you add and not a flashlight.
ChrisHekman
OctaneRender Team
Posts: 1053
Joined: Wed Jan 18, 2017 3:09 pm

Seekerfinder wrote:Hi Chris,

I'm excited to finally get a chance to mess about with your plugin. Great job, thank you!

One issue we're picking up with one of Unreal's sample scenes is a spot light that shows as emissive material but does not light up objects. See attached. Tried on both PT and DL. Any idea?

Cheers,
Seeker
UE4_SPOT LIGHT.jpg
Is that a physical flashlight model with a spotlight inside of it? If that is the case, you need to move the origin of the spotlight outside of the model. As the lightsource is being blocked by the flashlight mesh in Octane.
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