Hi Chris,
I'm excited to finally get a chance to mess about with your plugin. Great job, thank you!
One issue we're picking up with one of Unreal's sample scenes is a spot light that shows as emissive material but does not light up objects. See attached. Tried on both PT and DL. Any idea?
Cheers,
Seeker
Spot lights not working?
Moderator: ChrisHekman
- Seekerfinder
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- Joined: Tue Jan 04, 2011 11:34 am
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
- EvolverInteractive
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Probably because that is a flash light and the toggle switch is a blue print and you are not simulating the game. So just use a spot light that you add and not a flashlight.
- ChrisHekman
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- Joined: Wed Jan 18, 2017 3:09 pm
Is that a physical flashlight model with a spotlight inside of it? If that is the case, you need to move the origin of the spotlight outside of the model. As the lightsource is being blocked by the flashlight mesh in Octane.Seekerfinder wrote:Hi Chris,
I'm excited to finally get a chance to mess about with your plugin. Great job, thank you!
One issue we're picking up with one of Unreal's sample scenes is a spot light that shows as emissive material but does not light up objects. See attached. Tried on both PT and DL. Any idea?
Cheers,
Seeker