So im a bit confused on the Aces implementation.
I am not sure what the proper workflow is for Octane. I dont think you can just add a saver to Aces EXR and call it Aces..... Is there a way to view it in the Live window? Keeping in mind octane also doesn't support OCIO.
My assumption is to convert all diffuse textures and existing color into acescg using photoshop.
Then bring into Octane and use a Aces lut to preview
Then render linear saving out to the new Aces exr then take into fusion/nuke etc
Is that correct?
Aces in Octane 2020
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- sethRichardson
- Posts: 95
- Joined: Thu Feb 27, 2014 2:16 am
Nice Support Otoy.
Hey lets add a feature but tell no one the correct way to use it.
FFS this company pisses me off most of the time.
Hey lets add a feature but tell no one the correct way to use it.
FFS this company pisses me off most of the time.
Afaik it was said (somewhere on the forums) that the current implementation is just the start - so you basically get an ACES EXR and you can start playing with that a bit. Then, in the next versions, we can expect the LiveViewer support and so on. I could be getting it wrong so don't quote me on it but that was my impression.