Textures always tile

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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rroudebush
Licensed Customer
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Joined: Fri Aug 25, 2017 6:42 pm

Hey guys,

Quick question about Octane on C4D. I'm running C4DR20.

My textures seem to ALWAYS tile, even when i uncheck the tile box in the materials attributes. Any help would be really appreciated. Thanks!
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aoktar
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Logic is different for Octane. Tiling should be set from "Border mode" in ImageTexture nodes.
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a1.jpg
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rroudebush
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https://imgur.com/J4RlgwK

I saw that somewhere else, but my menu looks like this.
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aoktar
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rroudebush wrote:https://imgur.com/J4RlgwK

I saw that somewhere else, but my menu looks like this.
It's C4D's bitmap node. We don't use it, try to just use "ImageTexture" node under octane nodes. Otherwise, you cannot use the octane specific parameters and functionalities.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
rroudebush
Licensed Customer
Posts: 3
Joined: Fri Aug 25, 2017 6:42 pm

Oh I'm stupid. Thanks so much!
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