UE4 Feature request
Moderator: ChrisHekman
- theghalwash
- Posts: 22
- Joined: Tue Jul 30, 2019 3:57 pm
you are already doing pretty good with ue4 integration.. the are things I would like to get access the octane viewport from the ( Lit and Unlit ) dropdown menu like how it is with UE4 owned path tracer.
- ChrisHekman
- Posts: 1062
- Joined: Wed Jan 18, 2017 3:09 pm
Do you mean you want to overlay octane renderpasses over the unreal viewport by selecting them from the lit dropdown menu?theghalwash wrote:you are already doing pretty good with ue4 integration.. the are things I would like to get access the octane viewport from the ( Lit and Unlit ) dropdown menu like how it is with UE4 owned path tracer.
- theghalwash
- Posts: 22
- Joined: Tue Jul 30, 2019 3:57 pm
i think the overlay is already there but i notice that when used it doubles the amount of V-ram Used.. what is the original octane viewport from the Lit and unlit menu along side Lit - unlit - lighting and Lighting detailed another choice for Octane.ChrisHekman wrote:Do you mean you want to overlay octane renderpasses over the unreal viewport by selecting them from the lit dropdown menu?theghalwash wrote:you are already doing pretty good with ue4 integration.. the are things I would like to get access the octane viewport from the ( Lit and Unlit ) dropdown menu like how it is with UE4 owned path tracer.
- ChrisHekman
- Posts: 1062
- Joined: Wed Jan 18, 2017 3:09 pm
Im still not clear what what your request is. Could you try to explain it more verbosely?