UE4 Feature request

Unreal® Engine Integrated Plugin

Moderator: ChrisHekman

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theghalwash
Posts: 22
Joined: Tue Jul 30, 2019 3:57 pm

you are already doing pretty good with ue4 integration.. the are things I would like to get access the octane viewport from the ( Lit and Unlit ) dropdown menu like how it is with UE4 owned path tracer.
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

theghalwash wrote:you are already doing pretty good with ue4 integration.. the are things I would like to get access the octane viewport from the ( Lit and Unlit ) dropdown menu like how it is with UE4 owned path tracer.
Do you mean you want to overlay octane renderpasses over the unreal viewport by selecting them from the lit dropdown menu?
theghalwash
Posts: 22
Joined: Tue Jul 30, 2019 3:57 pm

ChrisHekman wrote:
theghalwash wrote:you are already doing pretty good with ue4 integration.. the are things I would like to get access the octane viewport from the ( Lit and Unlit ) dropdown menu like how it is with UE4 owned path tracer.
Do you mean you want to overlay octane renderpasses over the unreal viewport by selecting them from the lit dropdown menu?
i think the overlay is already there but i notice that when used it doubles the amount of V-ram Used.. what is the original octane viewport from the Lit and unlit menu along side Lit - unlit - lighting and Lighting detailed another choice for Octane.
ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

Im still not clear what what your request is. Could you try to explain it more verbosely?
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