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Houdini Integrated Plugin

Moderator: juanjgon

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asamaniego
Licensed Customer
Posts: 18
Joined: Thu Apr 27, 2017 10:46 pm

Hello,

I can't seem to get the background image in my camera to show up in the IPR. I simply need a backplate that isn't distorted.

I tried the OSL projection method, but my image gets distorted and doesn't stay aligned to my camera. Is there a way to have a simple backplate? I feel like I must be missing something because it's so simple in redshift and mantra.
Papah
Licensed Customer
Posts: 12
Joined: Thu Oct 31, 2019 12:43 pm

At least work for me, I use in the octane render target, in the camera enviroment, put a Camera enviroment Enable node, then an RT Enviroment texture and then the Texture Image RGB, and with a transform 3d you can adjust the position,
Hope that help

regards

S.
ginodauri
Licensed Customer
Posts: 14
Joined: Thu Oct 17, 2019 6:58 pm

Yes this is badly done in octane , they need to make simple ui for dealing with backplate images.

Osl projection work , but i do not like approach , it must be simple.

Best solution i have is to make plate with backplate dimensions , parent it to camera , than make material with emmisive texture that will be your backplate.
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