Octane Scatter - Resets Seed on Render?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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likeshesaid
Licensed Customer
Posts: 27
Joined: Sun Sep 11, 2016 11:22 pm

Hello,

I am having an issue where my Octane Scatter changes the seed when I hit render. It will be one configuration in the viewport, and then when I render to picture viewer it's a completely different seed of the scatter. Is there a way to prevent this?

Let me know & thank you so much ~
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aoktar
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Be sure you're using latest plugin and latest R21
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likeshesaid
Licensed Customer
Posts: 27
Joined: Sun Sep 11, 2016 11:22 pm

I'm on Octane 4.05 and R21. Are those not the latest?
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aoktar
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likeshesaid wrote:I'm on Octane 4.05 and R21. Are those not the latest?
They have secondary numbers for revisions
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
likeshesaid
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Posts: 27
Joined: Sun Sep 11, 2016 11:22 pm

aoktar wrote:
likeshesaid wrote:I'm on Octane 4.05 and R21. Are those not the latest?
They have secondary numbers for revisions
I have R21.115 and Octane V4.05-R5. Are these not the latest?
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aoktar
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4.05-R7 for V4 series and 21.115. Asked because there was a problem like jittering of clones with scatter object in R21.
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RinLovesYou
Licensed Customer
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Joined: Mon Feb 10, 2020 1:57 am

I know that this is a very late response but i was experiencing the same thing on R20 in the 2020.1_RC1[R2] preview.
It turns out that just creating a new scatter object and putting your objects under that seems to fix it.
Hope this helps anyone with similar issues in the future.
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