Scene is broken after exporting to orbx animated package

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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kyledettman
Licensed Customer
Posts: 7
Joined: Fri Feb 10, 2017 9:52 pm
Location: Atlanta, GA
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Hey guys, I've got a scene with a camera (baked keyframes) flying around a TV and some miscellaneous objects.

When I Export To > Animated Package (orbx), it compiles all 4150 frames without a problem. When I open it in standalone though, after frame 2644 all the geometry has shifted into seemingly random positions (in the sky, through the floor, etc) and even individual elements in a grouped model have shifted positions.

A few textures are broken as well, but that might be user error. Any advice would be greatly appreciated :D

Kyle

Win 10 64 bit
Intel i7-5930K 3.5 GHz
64 GB RAM
3x GTX 1080

C4D R19
Octane Plugin 2019.1.4
Octane Standalone 2019.1.5
Win 7 // Intel i7-5930K @ 3.50 GHz // 64GB RAM // 2 GTX 1080s // 1TB SSD
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Isolate the problem to minimal scene and send a report with scene to standalone team
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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