Fog Volume Voxel Size Crash

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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andrewhaynes_
Licensed Customer
Posts: 3
Joined: Fri Oct 27, 2017 10:04 pm

Hello,

Nice job with getting out the 2019.1.5 plugin.

I had a quick question, not sure if it's isolated to just me, but I'm getting full Cinema4D R21.115 crashes using Octane 2019.1.5 when playing around with Octane Volumes with a large voxel sizes (Editor) 500-1000.

I've attached a test scene that I am unable to open unless I remove the octane folder from my R21 plugins folder.

Don't know if it's just my setup? I'm on Studio Driver 441.28

Any help looking into this is appreciated.

Thanks!
Andy
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OctaneVolumeTestScene.zip
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aoktar
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Surely it will crash if you have a lot of voxels by out-of-memory. Why do you increase it? You can use 3d octane textures in medium to obtain volumetric patterns.
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andrewhaynes_
Licensed Customer
Posts: 3
Joined: Fri Oct 27, 2017 10:04 pm

Hi Aoktar, thanks for looking into this.

I was under the impression I was increasing voxel size, which would decrease voxel count per the grid size. So it should be a smaller voxel count if I make the size 500-1000 and this is still crashing. I was following this tutorial to get large landscape fog https://www.youtube.com/watch?v=LTTLaeJf6CQ at 28:57.

I could also be doing something incorrectly or misunderstanding but a scene I am currently working on did not crash with octane 2019.1.4 and will not open now in 2019.1.5.

Thanks,
Andy
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aoktar
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It's old way to immitiate the detailed fogs. Do not increase voxel counts and try what I say for another method.
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aoktar
Octane Plugin Developer
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Take a look to my sample scene how I can generate very detailed clouds without much voxels
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cloud-generator.rar
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a1.jpg
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