As we know it is better to use HDRs then sunlight as long as bidirectional pathtracing is not introduced.
So wouldn't it be possible to bake the environment (sunlight + sky or all incl. geometry) into a HDRI?
Bake sunlight system or environment to HDRI
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Nope unfortunately not, because the reason why sunlight is causing problems is its size. If you would like to bake a correct HDRI the sun would be only 1 or 2 pixels wide, which means you would then run into the same trouble as with the daylight system.Refracty wrote:As we know it is better to use HDRs then sunlight as long as bidirectional pathtracing is not introduced.
So wouldn't it be possible to bake the environment (sunlight + sky or all incl. geometry) into a HDRI?
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Ah, I see.
Thank you Marcus
Thank you Marcus