Live Viewer Sculpting Feedback Not Working
Moderators: ChrisHekman, aoktar
Is anyone else having an issue with the viewer not showing live feedback when sculpting in versions 2018/2019? In order to get the feedback to appear you need to switch to the move tool or something else like that. I do have the check geometry option enabled.
Thanks for feedbacks! It's working well on me too. stuz0r could you please give a visual data to show how it happen? Updates are working well if you edit vertices on the polygon objects?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Here is a clip of what I have going on with the sculpting issue.
https://youtu.be/_uORmh7VtS0
Thanks for looking into this.
https://youtu.be/_uORmh7VtS0
Thanks for looking into this.
I've reproduced the issue at first. After playing a bit with parameters of sculpting I can get live updates. Try a bit to fix like that.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I seemed to have found the issue...
I had to turn off the Enhanced OpenGL in the Options for the C4D viewport display. That fixed the issue. I'm not sure if that's an octane issue or a C4D one. Just wanted to let you know.
I found this out after updating my Nvidia driver and trying both 2018 and 2019 version of octane again.
Thanks!
I had to turn off the Enhanced OpenGL in the Options for the C4D viewport display. That fixed the issue. I'm not sure if that's an octane issue or a C4D one. Just wanted to let you know.
I found this out after updating my Nvidia driver and trying both 2018 and 2019 version of octane again.
Thanks!