Hey Aoktar, thanks for chiming in
So maybe I'm doing it wrong but saving it in the content browser doesn't allow for a drag & drop functionality, at least in R21. Maybe I'm doing something wrong but it just doesn't seem to work.
As for suggesting a different method of quick access... Personally, I'd be immensely excited to see a custom category in the Octane node editor menu (the one on the left) where you could drag & drop different OSL shaders. I know it could get cluttered quickly but thats why that search functionality you've implemented is so great
I do fear that that would require a ton of technical work from your side although I feel like that currently why I'm mostly avoiding OSL tasks is because even for a "simpler" thing such as a complex IOR OSL shader I need to go through the script browsing game every single time. I suppose my argument would be that having custom OSL shaders somewhere more easily accessible would perhaps even popularize their usage more. There are quite a few things we can do with OSL that are really powerful.
So thats just stuff of the top of my head. I'm curious to hear what you / and other users think
