Help getting OSL Gaussian Blur texture to work

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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pegot
Licensed Customer
Posts: 938
Joined: Mon Nov 07, 2011 3:44 am

I am using the OSL texture script from here:
viewtopic.php?f=23&t=72299&p=366919#p366919

Works in Stand Alone. And the script compiles fine when loaded into the OSL texture node in Octane Blender. But it requires the image being blurred to be set to “OSL Delayed UV” projection. Stand Alone has a dedicated node for that which I do not see in Octane Blender.

How can I set an image to OSL Delayed UV projection mode in Octane Blender?

There is an OSL Projection node, but no predefined setting for OSL Delayed UV and that node itself requires a script to be loaded. And anyhow I am not sure that is the right node because Stand Alone has one as well but it is not used for the Gaussian Blur OSL texture.
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pegot
Licensed Customer
Posts: 938
Joined: Mon Nov 07, 2011 3:44 am

Bump.

Can Devs please respond to this? Is it possible to use OSL Delayed UV projection mode in Octane Blender? If so, how?

Thanks.
Win 10 - AMD Ryzen 9 5950X
MB: ASRock X570 Creator
PSU: 1600w EVGA
5090 MSI Suprim WC
3090 ASUS Tuff
linograndiotoy
OctaneRender Team
Posts: 1385
Joined: Thu Feb 01, 2018 7:10 pm

pegot wrote:Bump.

Can Devs please respond to this? Is it possible to use OSL Delayed UV projection mode in Octane Blender? If so, how?

Thanks.
The OSL Delayed UV projection node is not available in Octane for Blender for now. We'll investigate if it's possible to introduce it.

Thanks.
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