[20.x] Octane Vectron crashing server

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

When trying to render Octane Vectron object server crashes before trying to render. In 17.x-18.x it is fine.

eg. crashes with sample below:

Code: Select all

#include <octane-oslintrin.h>
shader Vectron(
float radius = 1 [[float min = 0, float slidermax = 1e4, float sliderexponent = 4]],
vector translate = 0,
output _sdf out = _SDFDEF)
{
out.dist = distance(P, translate) - radius;
}
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

It works on our ends - both 20.3 and the internal 20.4. Maybe I missed something. Could you please describe it a bit more? Thanks.

Cheers,
DrawFun
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

I think if was crashing on OSX. On Windows it works fine. Will check on OSX as soon as possible.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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