Not really sure what the difference is here and why there are two options which seem to do the same exact thing.
Seems redundant and confusing. Please clarify.
Texture RGB Image "Filename" vs. "Standard texture"
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- lunarstudio
- Posts: 71
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- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi lunarstudio,
basically you would use 3dsMax general maps in standard texture.
Regards
Paride
basically you would use 3dsMax general maps in standard texture.
Regards
Paride
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