weird coloring in rendering

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Moderator: ChrisHekman

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villagefeatures
Licensed Customer
Posts: 22
Joined: Wed Apr 29, 2015 3:14 am

I don't know how to best describe it but when I render my simple scene in the octane viewport it looks mostly like pink colored noise.
unreal_octane_screen.jpg
ChrisHekman
OctaneRender Team
Posts: 1054
Joined: Wed Jan 18, 2017 3:09 pm

It looks like the emissive inputs are wrong for a few of the materials in that scene.
Could you share your scene with us?
villagefeatures
Licensed Customer
Posts: 22
Joined: Wed Apr 29, 2015 3:14 am

ChrisHekman wrote:It looks like the emissive inputs are wrong for a few of the materials in that scene.
Could you share your scene with us?
That scene is a map from the ArchViz- Kitchen Set and it's quite large at 1.9GB. However, I opened the same starter content minimal default scene that is shown in the introductory video and I get a similar result.
unreal_octane_screen2.jpg
When I open up the Octane gui inside Unreal
unreal_octane_screen3.jpg
However, when I export the .orbx the scene it looks fine in Octane standalone 2019.1 XB3
unreal_octane_screen4.jpg
I made sure to disable raytracing in Unreal 4.22 and I have the most up to date studio driver from Nvidia on my 2- 2080ti cards. I'm also running the newest version of windows 10 (may 2019 update)
ChrisHekman
OctaneRender Team
Posts: 1054
Joined: Wed Jan 18, 2017 3:09 pm

This is quite an odd issue.

Two questions:
- Do you have some specific unreal editor rendering settings that we might need to be aware of?
- Do you have the same issue in 2019.1.RC2 standalone?

Additionally, we have a new build out that has 2019.1.RC4. You might want to try if this has the same issue.
villagefeatures
Licensed Customer
Posts: 22
Joined: Wed Apr 29, 2015 3:14 am

ChrisHekman wrote:This is quite an odd issue.

Two questions:
- Do you have some specific unreal editor rendering settings that we might need to be aware of?
- Do you have the same issue in 2019.1.RC2 standalone?

Additionally, we have a new build out that has 2019.1.RC4. You might want to try if this has the same issue.
I exported the same scene to 2019.1.RC3 and the scene rendered perfectly fine, it only happens while in Unreal.
The only thing I did different with the engine is install GPU Lightmass.
villagefeatures
Licensed Customer
Posts: 22
Joined: Wed Apr 29, 2015 3:14 am

FY, I just installed the .20 release and the problem has disappeared.
ChrisHekman
OctaneRender Team
Posts: 1054
Joined: Wed Jan 18, 2017 3:09 pm

villagefeatures wrote:FY, I just installed the .20 release and the problem has disappeared.
Thanks for getting back to us, Im glad it works now.
We looked it internally and couldnt reproduce it, so if it happens again do report back to us, and we will look at it again.
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