OctaneRender 2019.1 LightWave beta build 2019.1.0.2 RC3

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

This is a beta release of the OctaneRender™ 2019.1 for LightWave™ plugin version 2019.1.0.2, available for LightWave 11.6, 2015.3, 2018.0 and 2019.0/2019.1 Windows x64 and OSX. This build has been compiled using the Octane 2019.1 RC3 core.

To use Octane 2019.1, you need to have a Studio or Enterprise subscription license. We recommend that you upgrade your NVIDIA driver to version 419.17 or newer.

New features
To learn more about the new features and improvements of OctaneRender 2019.1, please check out the 2019.1 XB1 release post and the 2019.1 XB2 release post, but this a quick list of the main new features that have been added:
  • Improved volume AI Denoiser.
  • OSL and procedural vertex displacement and displacement mixer, including auto-bump shading.
  • OSL Shaders for volume textures.
  • Layered materials, including all the new material layers nodes.
  • Composite material node.
  • Universal material thin wall option.
  • New rounded edges, including the new round edges nodes replacing the old options available in the material nodes.
  • Bloom/glare threshold.
  • AI Up-sampler options in the imager node.
  • Increase maximum number of alpha intersections to 200. This fixes some scenes that have a huge amount of alpha maps.
  • Added the affect roughness option to kernel nodes "The percentage of roughness affecting subsequent layers' roughness"
  • Spectron volumetric spot lights.

Release 2019.1.0.2 Enterprise subscription license
https://render.otoy.com/customerdownloa ... rprise.zip
https://render.otoy.com/customerdownloa ... rprise.zip

Release 2019.1.0.2 Studio subscription license
https://render.otoy.com/customerdownloa ... studio.zip
https://render.otoy.com/customerdownloa ... studio.zip

Standalone 2019.1 RC3 Enterprise subscription version for the network rendering nodes
https://render.otoy.com/customerdownloa ... C3_win.exe
https://render.otoy.com/customerdownloa ... _macos.dmg


Release Notes:
=============================================
RELEASE 2019.1.0.2
=============================================

* MAIN NEW OCTANE 2019.1 FEATURES:

- Fixed a critical performance issue in the scene extraction in some of the Windows builds.
- Support of custom paths as arguments in the render target load and save commands.


=============================================
RELEASE 2019.1.0.1
=============================================

* MAIN NEW OCTANE 2019.1 FEATURES:

- New spectron light type in the Octane_light, including a node editor to configure these kinds of lights.


=============================================
RELEASE 2019.1.0.0
=============================================

* MAIN NEW OCTANE 2019.1 FEATURES:

- Improved volume AI Denoiser.
- OSL and procedural vertex displacement and displacement mixer, including auto-bump shading.
- OSL Shaders for volume textures.
- Layered materials, including all the new material layers nodes.
- Composite material node.
- Universal and specular materials thin wall option.
- New rounded edges, including the new round edges nodes replacing the old options available in the material nodes.
- Bloom/glare threshold.
- AI Up-sampler options in the imager node.
- Increase maximum number of alpha intersections to 200. This fixes some scenes that have a huge amount of alpha maps.
- Added the affect roughness option to kernel nodes "The percentage of roughness affecting subsequent layers' roughness"

* OCTANE 2018.1/2019.1 FEATURES NOT SUPPORTED YET (WIP):
- Spectron Volumetric spotlights.
- Universal camera node.

* PLUGIN FEATURES AND FIXES:
- Added a workaround to try to fix the arbitrary range type sequence rendering.
- Fixed a crash rendering mesh volumes over null objects.
- Fixed a crash in the mask node.
- Added all the available BRDF models to the universal material.
- New plugin "Octane_OpenDeviceSettings" to open the Octane native device settings window.


Happy rendering,
Your OTOY Team
Last edited by juanjgon on Sat Sep 21, 2019 10:04 am, edited 3 times in total.
User avatar
Mastoy
Licensed Customer
Posts: 106
Joined: Tue Nov 26, 2013 5:27 pm

Awesome ! Thx !
AndyM1969
Licensed Customer
Posts: 201
Joined: Thu Jun 02, 2016 8:26 pm

Thanks Juanjo :)
AndyM1969
Licensed Customer
Posts: 201
Joined: Thu Jun 02, 2016 8:26 pm

NO VOLUME LIGHTS!

Okay, so what's the hold up on this Juanjo? I need info please before I talk with Jules Urbach. This was the one major sales point for me buying into this and you told us to expect this with the first 2019 builds, well they're out and NO volume lights still.
User avatar
Carlos3D
Licensed Customer
Posts: 116
Joined: Thu Feb 26, 2015 5:45 pm

Really really good, this weekend will be fine!
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

AndyM1969 wrote:NO VOLUME LIGHTS!

Okay, so what's the hold up on this Juanjo? I need info please before I talk with Jules Urbach. This was the one major sales point for me buying into this and you told us to expect this with the first 2019 builds, well they're out and NO volume lights still.
I'm working on this feature right now, adding it to the current Octane light. It will be available in a new build next week.

Thanks,
-Juanjo
wireframex
Licensed Customer
Posts: 327
Joined: Sat Apr 14, 2012 4:36 pm
Location: Near Paris, France

Well done Juanjo :)

Cant wait to use the ultimate rounded edges shader :)

Regards
Philippe
Main Computer:
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Hi,
Is there the "Anime" kernel in this version ?
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

pixym wrote:Hi,
Is there the "Anime" kernel in this version ?
Sorry, what is the "Anime" kernel?

Thanks,
-Juanjo
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

This kernel has been introduced by this video :
https://www.youtube.com/watch?v=6ChweQE ... gs=pl%2Cwn
Attachments
Capture d’écran 2019-07-28 à 10.13.31.png
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
Post Reply

Return to “Lightwave 3D”