OctaneRender for Maya 2019.1rc3-15.5 [OBSOLETE]

Sub forum for plugin releases

Moderator: JimStar

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JimStar
OctaneRender Team
Posts: 3817
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Forum rules:
NOTE: The software in this forum thread is not 100% reliable, this is a development build and is meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release.

!!! THIS IS THE BETA VERSION OF OctaneRender PLUGIN, IT IS RELEASED FOR INITIAL BUG HUNTING ONLY !!!
!!! PLEASE DON'T USE IT FOR PRODUCTION & DON'T SAVE THE SCENES FROM THIS BETA VERSION FOR FUTURE USE AS THERE ARE HIGH CHANCES TO LOSE THEM !!!
!!! SCENES SAVED IN THIS BETA VERSION ARE NOT GUARANTEED TO WORK IN SUBSEQUENT VERSIONS !!!
!!! THE RENDER ENGINE IS YET TO BE STABLE, SOME CRASHES & BUGS ARE EXPECTED FOR THIS TEST VERSION OF THE PLUGIN !!!


Otoy® is proud to announce the availability of a new test version of OctaneRender™ for Maya® Version 2019.1
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016.5, 2017, 2018 and 2019 64-bit on Windows, Linux and OSX operating systems.


To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 387 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.


Changelog and the installers for Octane Standalone 2019.1 are here:
OctaneRender Standalone 2019.1 RC3


Changes since version 15.4:
  • Integrated the 2019.1 RC3 rendering engine.
KNOWN ISSUES:
  • The new up-scaling feature sometimes fails to render correctly, sometimes with GPU crashing. This is the Octane engine bug.
  • CUDA errors happen often... These are the Octane engine bugs.
  • Due to some inconsistency on the rendering engine level the builtin-scriptgraph nodes are not going to be present in the plugin. At least at this stage.

=================================
Subscription Studio Downloads
=================================

OctaneRender for Maya Studio [Windows]

OctaneRender for Maya Studio [Linux]

OctaneRender for Maya Studio [MacOS]


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Subscription Enterprise Downloads
=================================

OctaneRender for Maya Enterprise [Windows]

OctaneRender for Maya Enterprise [Linux]

OctaneRender for Maya Enterprise [MacOS]


=================================
Downloads for users with a regular V4 license
=================================

OctaneRender for Maya [Windows]

OctaneRender for Maya [Linux]

OctaneRender for Maya [MacOS]


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DEMO Downloads
=================================

OctaneRender for Maya DEMO [Windows]

OctaneRender for Maya DEMO [Linux]

OctaneRender for Maya DEMO [MacOS]
Last edited by JimStar on Mon Aug 26, 2019 4:00 am, edited 1 time in total.
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Jolbertoquini
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Location: London
Contact:

Hi Jim,

Can we gave a update on the engine Beta with the 2019XB2.2 cause this old one doesn't work anymore

cheers.

Jo
Octane Render for Maya.
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hgarrou
Licensed Customer
Posts: 59
Joined: Thu Jul 05, 2018 4:31 pm

Isn't that the worst?
Take your time, do your best work.
Braca
Licensed Customer
Posts: 78
Joined: Mon May 23, 2016 12:43 pm

This build is crashing Maya every time I try to put an *.exr image in the environment->octane image

But when I change the output format to EXR and open IPR before adding environment, then go to environment and add the image it is working.
BK
OctaneRender Team
Posts: 1461
Joined: Mon Oct 31, 2016 7:54 pm

Jolbertoquini wrote:Hi Jim,

Can we gave a update on the engine Beta with the 2019XB2.2 cause this old one doesn't work anymore

cheers.

Jo
Hi Jo,

Thank you for reporting this.
We will try to publish another build by early next week.


Thanks again!!
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1461
Joined: Mon Oct 31, 2016 7:54 pm

hgarrou wrote:Isn't that the worst?
Take your time, do your best work.
Thank you Hgarrou!! :)
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1461
Joined: Mon Oct 31, 2016 7:54 pm

Braca wrote:This build is crashing Maya every time I try to put an *.exr image in the environment->octane image

But when I change the output format to EXR and open IPR before adding environment, then go to environment and add the image it is working.
Hi Braca,

Thank you so much for the post.

Would you please attach the crash log file? We are unable to replicate the crash or is it possible to attach a sample file without the .exr image file.
Kind Regards

bk3d
Braca
Licensed Customer
Posts: 78
Joined: Mon May 23, 2016 12:43 pm

Would you please attach the crash log file? We are unable to replicate the crash or is it possible to attach a sample file without the .exr image file.
BK, funny part is now I cannot make it crash like that :-) One whole day it was doing it but now seems it's ok, maybe some other problem then. :?
Braca
Licensed Customer
Posts: 78
Joined: Mon May 23, 2016 12:43 pm

Ok, new bug found,
whenever I set render image format to EXR, after a while back and forth tuning materials, Octane render changes it back to maya IFF
Braca
Licensed Customer
Posts: 78
Joined: Mon May 23, 2016 12:43 pm

Also changing the material name does not change in the working area of hypershade.
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