Hello All,
Please I'd like some help regarding transparency maps.. A few years ago I read somewhere that Octane is more efficient (speed wise) when it comes to Geometry rendering rather than transparency maps.. talking leaves, Hair Cards etc...is that still the case?
So is it better to still use geometry instead of planes with and Alpha map applied to them? what are the downsides?
Nildo
Transparency maps question
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hello Nildoe,
yes, it is correct, for example, istancing thousands of tree with alpha leaves (opacity slot), It is recommended use geometry.
Regards
Paride
yes, it is correct, for example, istancing thousands of tree with alpha leaves (opacity slot), It is recommended use geometry.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Paride what if its one HAIR OBJECT with several card elements that use the same opacity map or 4 different ones? would that still be considered the same as instanced leaves like in your example?
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
hi nildoe,
it's not depends on instance, Octane loves geometry, it will be so fast rendering geometry instead of works on opacity (and the final render look better).
with lots and lots of opacity map in the scene, you could have some issue.
Regards
Paride
it's not depends on instance, Octane loves geometry, it will be so fast rendering geometry instead of works on opacity (and the final render look better).
with lots and lots of opacity map in the scene, you could have some issue.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
i see.. damn
got it
.
thanks Paride


thanks Paride
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.