V2019.x for 3dsMax - OSL Shaders for volume textures

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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi there,
OSL Shaders for volume textures Up until recently you could only use static colors for absorption, scattering and emission in volumes. You can now use any textures for volumes (not for mesh geometry however).
Regards
Paride
Attachments
vdb-texture.rar
(2.13 MiB) Downloaded 342 times
01.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi Paride,
Unfortunately I cannot test these volumes you attached. Do smoke textures mix? If I release yellow and blue smoke texture will it eventually turn green? Also any news about different color fluids mixing with each other using Phoenix rgb? Thank you
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
no, it's not a geometric colors mixer.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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