Something like this?

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LFedit
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Why aren't more 3d companies integrating more interfaces like this?

https://www.youtube.com/watch?v=63l0JY5 ... e=youtu.be

Its such a good selling point and the number one feature I miss from Maxwell...
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paride4331
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LFedit
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Oh right, I know its possible with Octane. Just saying a nice interface with the file setup for quick saving out as a png and stuff. Not doing like exr's and layering them all in photoshop and adjusting exposure and all that.
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Phantom107
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That's cool, I can write software for this if there's enough backing.
nejck
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Interesting, are you guys talking about the same thing?

From my understanding Lightmixers (Maxwell, Corona, Maverick...) usually split the contribution of each light into its own layer. Essentially doing a LightSelect render element / Multipass of a given light. Then what usually happens is you have a UI where you can dial in contributions (and colors + strength) of each light you preselected for the effect.

It is essentially like doing a 32bit Linear Image and adding Light Layers on top of it in Photoshop / Nuke / Affinity / wherever. You can obviously tweak the strength and color of those layers then.

Light Linking on the other hand is about inclusion and exclusions of lights for certain objects and effects. So not quite the same :)
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paride4331
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Phantom107 wrote:That's cool, I can write software for this if there's enough backing.
would be cool.
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pegot
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+1
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LFedit
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paride4331 wrote:
Phantom107 wrote:That's cool, I can write software for this if there's enough backing.
would be cool.
Agreed. Would be awesome.
nejck wrote:Interesting, are you guys talking about the same thing?

From my understanding Lightmixers (Maxwell, Corona, Maverick...) usually split the contribution of each light into its own layer. Essentially doing a LightSelect render element / Multipass of a given light. Then what usually happens is you have a UI where you can dial in contributions (and colors + strength) of each light you preselected for the effect.

It is essentially like doing a 32bit Linear Image and adding Light Layers on top of it in Photoshop / Nuke / Affinity / wherever. You can obviously tweak the strength and color of those layers then.

Light Linking on the other hand is about inclusion and exclusions of lights for certain objects and effects. So not quite the same :)
I think we are talking about the same thing, but the excluding and including got brought in as well. I get what you are saying though, they are different. Just want an interface where I can adjust the lights and colors without having to bring it all in photoshop and layer it up myself. And I can just click save then go into photoshop. Basically Maxwells multilight.
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Despot
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+1 for this as well...

I miss Maxwell Render for this feature also - it was also cool that you could split the HDRI contribution into Reflection and Illumination and adjust these separately.
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