phoenix FD animated emission?!
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- wastecreative
- Posts: 1
- Joined: Tue Nov 15, 2016 2:31 pm
Can anyone point me in the right direction to make the emission of an explosion reduce over time? I just want a real explosion effect, where at the start the emission is high; you cant see much smoke and at the end all you see is smoke and some flames. I have tried animating the emission, the emission ramp and all i get is either a completely smokey explosion for the duration of the animation or a completely firery one! please help?!