Serious problem with Project Scale
Moderators: ChrisHekman, aoktar
When Project Scale is set to meters, kilometers or grid spacing is higher, Octane Viewer doesn't work correctly - geometry shading is corrupted and moving, rotating view is impossible.
Architectural Visualizations http://www.archviz-4d.studio
Hi,
in Kernel settings there is the Ray Epsilon value.
It defines the precision of the rays, and by default is set to work in cm.
If you go up in the scale, you need to augment this value, removing a 0.
If you go down in the scale you have to reduce this value, adding a 0.
ciao Beppe
in Kernel settings there is the Ray Epsilon value.
It defines the precision of the rays, and by default is set to work in cm.
If you go up in the scale, you need to augment this value, removing a 0.
If you go down in the scale you have to reduce this value, adding a 0.
ciao Beppe
Thank you. It help to make render without distortions but navigating in Live Viewer is still impossible.
Architectural Visualizations http://www.archviz-4d.studio
Navigate from the viewport for these cases.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw