OctaneRender for Maya 2018.1.3-14.36 [OBSOLETE]

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JimStar
OctaneRender Team
Posts: 3816
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Otoy® is proud to announce the availability of a new OctaneRender™ for Maya® Version 2018.1
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016.5, 2017, 2018 and 2019 64-bit on Windows, Linux and OSX operating systems.

To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 419.17 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.

Octane for Maya masterclass:
https://www.youtube.com/watch?v=fANBzifhSow&list=PLTqdDmFtprFkzaBM7cmp8ZipQCNupDD0H


Changelog and the installers for Octane Standalone are here:
OctaneRender Standalone 2018.1.3


Changes since version 14.35:
  • Integrated the 2018.1.3 rendering engine.
  • Minor stability improvements...

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Subscription Studio Downloads
=================================

OctaneRender for Maya Studio [Windows]

OctaneRender for Maya Studio [Linux]

OctaneRender for Maya Studio [MacOS]


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Subscription Enterprise Downloads
=================================

OctaneRender for Maya Enterprise [Windows]

OctaneRender for Maya Enterprise [Linux]

OctaneRender for Maya Enterprise [MacOS]


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DEMO Downloads
=================================

OctaneRender for Maya DEMO [Windows]

OctaneRender for Maya DEMO [Linux]

OctaneRender for Maya DEMO [MacOS]
Last edited by JimStar on Mon Jun 17, 2019 3:56 am, edited 1 time in total.
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

I've spent three hours working on a OrbxMaterial. Saved the scene, reopened it, and my OrbxMaterial settings are all gone. Blank.
I never used the OrbxMaterial before, but I ASSUMED it saves with the scene, am I wrong?
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

Rikk The Gaijin wrote:I've spent three hours working on a OrbxMaterial. Saved the scene, reopened it, and my OrbxMaterial settings are all gone. Blank.
I never used the OrbxMaterial before, but I ASSUMED it saves with the scene, am I wrong?
ORBX proxy or ORBX material modifications are only validated when you actually close the ORBX editor window, then you can save your scene.
Pascal ANDRE
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

calus wrote:
Rikk The Gaijin wrote:I've spent three hours working on a OrbxMaterial. Saved the scene, reopened it, and my OrbxMaterial settings are all gone. Blank.
I never used the OrbxMaterial before, but I ASSUMED it saves with the scene, am I wrong?
ORBX proxy or ORBX material modifications are only validated when you actually close the ORBX editor window, then you can save your scene.
That's dumb.
calus
Licensed Customer
Posts: 1308
Joined: Sat May 22, 2010 9:31 am
Location: Paris

calus wrote:ORBX proxy or ORBX material modifications are only validated when you actually close the ORBX editor window, then you can save your scene.
Rikk The Gaijin wrote:That's dumb.
Well i can understand why it works this way,
but the problem is as usual with the Maya plugin :
no usefull UI feedback information for the user to actually understand what's happening underthehood,
+ no tooltips for Octane attributes in Maya UI + some cryptic setting names and arrangements ...

Actually the Maya plugin even manage to disable tooltips and shortcuts in the ORBX editor while it's a part of octane standalone UI . :(
Pascal ANDRE
psultan
Licensed Customer
Posts: 9
Joined: Mon Jan 30, 2017 8:16 pm

Batch rending no longer outputs the render sampling progress. It seems to ignore the -smp flag.
/usr/autodesk/maya2019/bin/Render -r octane -smp 2200 ... P13268C_020_beautyA.ma

Previously...
Octane: layer "beauty" is translated.
Octane: frame 112: scene translated in 29:414 sec.
Octane: Rendered 1 samples out of 2200
Octane: Rendered 200 samples out of 2200
Octane: Rendered 500 samples out of 2200
Octane: Rendered 1000 samples out of 2200
Octane: Rendered 2200 samples out of 2200
Octane: frame 112: render is finished
Octane: saved tonemapped "OpenEXR" image to "/Bluearc/P13268C020_beautyA_v08.0112.exr"


Currently...
Octane: layer "beauty" is translated.
Octane: frame 112: scene translated in 29:414 sec.
Octane: Rendered 7 samples out of 7 #why is this 7?
Octane: frame 112: render is finished
Octane: saved tonemapped "OpenEXR" image to "/Bluearc/P13268C020_beautyA_v08.0112.exr"
BK
OctaneRender Team
Posts: 1454
Joined: Mon Oct 31, 2016 7:54 pm

psultan wrote:Batch rending no longer outputs the render sampling progress. It seems to ignore the -smp flag.
/usr/autodesk/maya2019/bin/Render -r octane -smp 2200 ... P13268C_020_beautyA.ma

Previously...
Octane: layer "beauty" is translated.
Octane: frame 112: scene translated in 29:414 sec.
Octane: Rendered 1 samples out of 2200
Octane: Rendered 200 samples out of 2200
Octane: Rendered 500 samples out of 2200
Octane: Rendered 1000 samples out of 2200
Octane: Rendered 2200 samples out of 2200
Octane: frame 112: render is finished
Octane: saved tonemapped "OpenEXR" image to "/Bluearc/P13268C020_beautyA_v08.0112.exr"


Currently...
Octane: layer "beauty" is translated.
Octane: frame 112: scene translated in 29:414 sec.
Octane: Rendered 7 samples out of 7 #why is this 7?
Octane: frame 112: render is finished
Octane: saved tonemapped "OpenEXR" image to "/Bluearc/P13268C020_beautyA_v08.0112.exr"
Hi Psultan,

Thank you for reporting this.
We have created a ticket in this issue in our bug tracking system.

We will get this fixed as soon as we finish with our current ticket.


Cheers
Kind Regards

bk3d
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