Animation in Standalone

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Martians
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What is the best way to go about this? I haven't been able to find much information about it and it doesn't seem like it's possible to set keyframes anywhere in standalone.

So, I'm gathering that I would have to setup my keyframes in 3dsmax/c4d etc - and then export to Orbx and open that file in Standalone and batch render it from there.. Is that correct?
pegot
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There are a bunch of animation scripts in the LUA resources section that can animate position, scale, camera, and other values depending upon what you plug into them.

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Martians
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Thanks Pegot!
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