Hi folks, looking to achieve a fairly basic effect that has me looking for some help, I need to stick one animated texture across multiple animating clones and the usual C4D technique doesn't seem to work in Octane, wondering if anyone has come across this and found a workaround. The link below was the old technique, very straightforward, when applied to an Octane scene this all initially works until I move or animate the clones, the texture sticks for a while and then suddenly jumps around after a few frames as if it's position is being refreshed… https://www.youtube.com/watch?v=RsnDNYoJfaw …I'm hoping I've just missed something fairly obvious here as this used to be quite a simple little trick
(Apologies in advance, cross posting this from the Facebook group to try and get an answer)