Interface questions and suggestions

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Post Reply
lemonade
Licensed Customer
Posts: 22
Joined: Thu Mar 07, 2019 3:52 pm

Hey,

I am quite new to Octane and I noticed few things that seem to complicate small tasks, so I have some suggestions - maybe some of them would be easy to implement:

1) pan and zoom (in and out) by mouse in Octane render viewport,
2) adding new universal material by just one button (I know people created and shared custom created toolbars with lots of options, but I think that one simple button would really improved whole workflow a lot),
3) importing .orbx materials by drag&drop to rhino or by one button, without a need to create new material first and then importing .orbx into it
4) texture preview (on a sphere or just a plane) - I've seen a topic on that subject here, but I can't see this option in my Octane

I would be grateful for suggestion if any of these are already solved - as I said, I'm quite new to Octane and maybe I'm doing something wrong ;)
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi
1) pan and zoom (in and out) by mouse in Octane render viewport,
You can enable Viewport navigation for this. I don't find the responsiveness good enough to use in practice.
2) adding new universal material by just one button (I know people created and shared custom created toolbars with lots of options, but I think that one simple button would really improved whole workflow a lot),
I agree, although the Rhino internals don't make this straightforward to implement, so I suggest going with the custom toolbar option.
3) importing .orbx materials by drag&drop to rhino or by one button, without a need to create new material first and then importing .orbx into it
That is a great idea. However I am pretty sure the Rhino drag and drop system will only allow certain filetypes to be imported. But it's something I will put on the todo list to investigate.
4) texture preview (on a sphere or just a plane) - I've seen a topic on that subject here, but I can't see this option in my Octane
Is is possible to change the texture preview format in the Octane API, however it is not something I have implemented yet in the Rhino plugin. It is one of those feature requests which is good, but there are a lot of other features I need to implement which have a higher priority, so it's not something I can implement in the near future.

Sorry I can't provide more positive responses.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
lemonade
Licensed Customer
Posts: 22
Joined: Thu Mar 07, 2019 3:52 pm

Thanks for your answer,
You can enable Viewport navigation for this. I don't find the responsiveness good enough to use in practice.
I meant panning and zooming on a rendered picture itself, similary to windows photo viewer - without rerendering an image and with possibility to zoom in (right now 100% is the biggest value possible).
User avatar
face_off
Octane Plugin Developer
Posts: 15694
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I meant panning and zooming on a rendered picture itself, similary to windows photo viewer - without rerendering an image and with possibility to zoom in (right now 100% is the biggest value possible).
This might be possible. I will investigate for the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Post Reply

Return to “Rhinoceros 3D”