Vertex Map issue

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mattking
Licensed Customer
Posts: 14
Joined: Fri Aug 25, 2017 10:05 am

Hi Im having an issue with rendering vertex map material in Octane...

Im trying to get the vertex map info from a particle system ( x-particles ) onto a mesh ( xpOVDBMesher1 ). I got it all set up ok and working but my issue is it wont render correctly both when I send it to the picture viewer to render a sequence and if I scrub in the timeline, and it updates in the live viewer, the update in the live viewer looks wrong! When I resend that frame in the live viewer it works though. So it seems that its not reading the vertex map info frame by frame?

Ive tried so many things but cant get it to work...PLEASE HELP !
Attachments
This is how its meant to look and how it looks when I resend the frame in live viewer.
This is how its meant to look and how it looks when I resend the frame in live viewer.
This is how it looks when I send a sequence to picture viewer or scrub the time line and it updates in the live viewer.
This is how it looks when I send a sequence to picture viewer or scrub the time line and it updates in the live viewer.
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