Pls Help Remove noise!

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Skodry
Posts: 3
Joined: Sun Feb 24, 2019 10:02 am

Guys, I can not remove from the red noise that is clearly visible on the glass and black stand for the circle. Can you help me pls?
Image
Sorry for grammar mistakes, used google translator
Last edited by Skodry on Tue Feb 26, 2019 9:09 am, edited 1 time in total.
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bepeg4d
Octane Guru
Posts: 10393
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
unfortunately the image you have shared is not visible.
Please use the Upload attachment button instead.
ciao Beppe
Skodry
Posts: 3
Joined: Sun Feb 24, 2019 10:02 am

bepeg4d wrote:Hi,
unfortunately the image you have shared is not visible.
Please use the Upload attachment button instead.
ciao Beppe
Image
Skodry
Posts: 3
Joined: Sun Feb 24, 2019 10:02 am

bepeg4d wrote:Hi,
unfortunately the image you have shared is not visible.
Please use the Upload attachment button instead.
ciao Beppe
I do not understand how it works. But the picture can sometimes not be displayed. Can I just attach a link to the screenshot? https://prnt.sc/mq733j

I need to remove the red noise on the glass of coffee (seen on the right side of the glass). The noise is also clearly visible behind the lifebuoy on a black stand.
I see that this noise is from OctaneDayLight and Emission, but I cannot remove them, they create the lighting I need.
Changing the value of the parameter Diffuce depth and Specular Depth does not solve my problem

Emission (screenshot) - https://prnt.sc/mr65dl

Octane setting (screenshot) - https://prnt.sc/mr630c

Help Pls :3

Sorry for grammar mistakes, used google translator
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bepeg4d
Octane Guru
Posts: 10393
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
the residual noise is caused by the geometry emitter.
You can rise the Max Samples to 8.000, and enable Adaptive sampling to solve, or switch to v4 with AI Denoiser with far less samples.
Please reduce the Diffuse and Specular depth to default values, and increase Parallel Samples and Max tile to speed up the rendering.
You can also set the GI Clamp at 10, without changing the light behavier, and reduce noise.
ciao Beppe
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