Chair rendered with "studio" lighting setup

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Daniel
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Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

I wanted to try out a studio lighting setup for the first time.

How did I go? What can I improve?
Leather_chair.png
I rendered one more angle and fixed up the model a bit.
Attachments
Chair_angled.png
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adiarc
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Joined: Thu Mar 17, 2011 7:32 am

Very realistic. Good job! I like the design too.
stiwi
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Location: Germany

Hi Daniel,

lighting looks fine to me. But the textures don´t seem right. Maybe a matter of scale, maybe bad textures. Plus the leather doesn´t look smooth enough.

cheers

stiwi
Daniel
Licensed Customer
Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

Thanks.

stiwi, the actual model itself wasn't the concern, but the presentation of it. I just grabbed some materials off the LiveDB and didn't play with them too much. For the second render I did try to fix things up a bit quickly though.
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steveps3
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yeah the textures are stretched and the modelling is quite basic. With a bit of work on both you could have a winner on your hands.
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Daniel
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steveps3 wrote:yeah the textures are stretched and the modelling is quite basic. With a bit of work on both you could have a winner on your hands.
How do you suggest I improve the modelling without changing the design? Use my creative freedom?
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[gk]
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chrome parts are low poly
The couplings are non existant making it look cheap ( coupling, welds or clamps ) whatever you decide to do there.
Else rework shaders, add gamma, pump the light.
Worst issue is the wood
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Daniel
Licensed Customer
Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

[gk] wrote:chrome parts are low poly
The couplings are non existant making it look cheap ( coupling, welds or clamps ) whatever you decide to do there.
Else rework shaders, add gamma, pump the light.
Worst issue is the wood
Thanks for the honesty. :)
I fixed the low-poly problem in the second image, since this was primarily a lighting exercise. I might revisit this to add more detail where needed, and spend more than 5 minutes on texturing. :P
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steveps3
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Also metal chair with wooden base? Looks a bit odd. Maybe it is just because there are no visible fixings connecting the chair to the base. Same applies to the cushion and the chair.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
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