Generic forum to discuss Octane Render, post ideas and suggest improvements.
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I'm not great with 3d work. I am learning along the way. But what settings do I need to change to stop the speckled look in dark areas? I'm sitting at 3000 samples with Path Tracing. the rest of the settings are still foreign to me.
3k is probably overkill, depending on the intended use. For context, in broadcast work I rarely go over 512 samples. From the little of your scene that I can see, you will probably benefit a lot from the AI Light. Other things too look into are the Adaptive Sampling settings, the Denoising options in Camera Imager, and Hot Pixel Removal. You'll probably get better feedback if you can upload a sample scene.